Battlefield 4 executive producer Patrick Bach said in developing the DICE title he believes he has seen more similarities between the PlayStation 4 and the Xbox One than the current generation of consoles, according to a report today from VG 24/7.
Bach, in a question and answer session with MMGN, said the PS4 and Xbox One were on more equal footing than the PS3 and Xbox 360, which has made DICE’s job easier in developing Battlefield 4 across several platforms.
“Even on an extremely high level, I think they have more things in common. It’s much easier to develop and to deliver on five platforms, which is good for us,” Bach said.
However, Bach did credit the developer’s Frostbie 3 engine with closing the gap between Microsoft’s and Sony’s machines.
“With Frostbite, being able to work so long on the current generation, it’s allowed us to ensure that the engine, whatever platform we have it on at the end, that it’s able make the most of the platform, so that’s been (a benefit) of the extended generation,” Bach said.
Bach said he and DICE feel privileged to be able to develop Battlefield 4 utilizing the Xbox One and PS4, that it’s helped ease the transition into the next generation of consoles.
But Bach cautioned that it’s early in the next-gen cycle, and no one is quite sure where the new hardware will take them.
“Overall we don’t know what to expect with new hardware, even when we’re working on it,” Bach said.
Battlefield 4 dropped last week for the Xbox 360, PS3 and PC in all markets minus Japan.
The Electronic Arts title drops for the PS4 when it launches in North America on Nov. 15 and in Europe on Nov. 29, while releasing for the Xbox One when it hits shelves on Nov. 22.