“We shipped Battlefield 3, which we should be slapped for, with probably the worst set ups ever,” said Creative Director Lars Gustavsson. One example Gustavsson gave was jet piloting. In BF3, your plane (on the outset) has no weaponry outside of the main gun. Unless you’re flying against pilots of equal footing, dog fights are noticeably disadvantageous; when other pilots have rockets and counter-measures at their disposal. Battlefield 4 will not be so disproportionate.
“So that’s what we’ve tried to do [in BF4]; the full setups are supposed to be quite easy to learn and master,” Gustavsson explains. “And from there you can start unlocking things and seeing what you preferred setup is.”
Modes like conquest and piloting all have improvements to ease of access. But at the same time, so as not to compromise the series’s emphasis on tactics and skill, DICE is still very much designing for core players too.
“We have modes that are more complex,” Gustavsson notes. Additionally, game movies are released with the sole purpose of introducing BF4's technical aspects to ill-informed players.
Currently, Battlefield 4 is in an open beta to anyone who pre-ordered the game. Expect BF4 to release on PC, Xbox 360 and PS3 on October 29. The PS4 version will launch on Nov. 12 with the Xbox One version releasing on Nov. 19.