DICE creative director Lars Gustavsson, in an interview with Polygon, said the developer wants to “strongly” get into Linux because one killer app or game could convince consumers to adopt the platform.
“It is not hard to get your hands on Linux, for example, it only takes one game that motivates you to go there,” Gustavsson said.
Gustavsson said he believes the Linux-based Steam Machines will help change how people will think of gaming, giving consumers a plethora of possibilities to play.
“Basically for different ways of accessing customers and giving them possibilities of play, I think it is super exciting,” Gustavsson said. “The only thing I know is that from five or 10 years from now gaming, and especially how you consume it, won’t look like it does today.”
Gustavsson said it wouldn’t surprise him that with streaming games and “new input devices” that there would be less of a need for hardware and more demand on the gaming experience, which is where indie game developers can really capitalize using Linux.
“I think that the possibilities are many, and I think indies can build for Linux even though (the OS) doesn’t have enormous audience,” Gustavsson said.
With more indie studios potentially developing for the Steam Machines on Linux, Gustavsson anticipates more competition, which he says ultimately gives the consumer a better gaming experience.
“I think it is healthy with competition. It is truly welcomed, so that we can have better games in the future,” Gustavsson said.