The recently released Grand Theft Auto 5 may have been a smash success, but it's online service hasn't had an easy start. Numerous connection errors and glitches have made many fans question whether Rockstar was ready for such a massive online undertaking. OXM posted an article today regarding a recent interview they had with Patrick Bach, Battlefield 4's executive producer, where the developer defended Rockstar Games' approach.
Seeing how Rockstar handled the launch of GTA Online – they are not stupid people, they're not incompetent and they had a lot of problems. Those are the problems you have with an online game, it's very, very complicated...There are so many things that can go wrong, and you can never know until you've launched.
He went on to say that, while developers can certainly fix many problems by testing their product before its release, they can never fake the impact a full launch will have. Of course, the Battlefield series is no stranger to online woes, having had a shaky start to Battlefield 3's launch.
Rockstar games is set to release a patch sometime this week, which will hopefully sort out various glitches. The company will also give online players 500,000 in-game dollars over the course of two installments, as compensation for having put up with a few game breaking issues.