With the release of Battlefield 4 just on the horizon, DICE is coming forward with more details surrounding the return of the popular Commander Mode for the Battlefield franchise. With it's last appearance back in Battlefield 2, DICE has decided to bring this much requested feature into the upcoming Battlefield 4.
Yesterday, on August 30, DICE made a post on the official Battlefield Blog that revealed a few key details about the Commander Mode in Battlefield 4. Main asset loops will be available for your team based on specific objectives on the current map. These assets will be lost when objectives are lost or destroyed.
-The Cruise Missile – launched from fixed positions on the map, they will fly at cruising altitude before dropping in an arc at the designated point, wiping out anything in the vicinity. Their power is substantial, and this is why a good Commander will use the Cruise Missile Warning asset whenever possible.
-Two types of Map Scans – Vehicle and Infantry Scan, used for long-term highlighting of enemy units on the map for your team.
-Finally, the AC-130 Gunship – as seen in the Commander Mode videos and in BF3’s Armored Kill, this powerful plane provides ground support from multiple weapons, as well as a mobile spawn point covering a large section of the map.
The squad loop assets are also described in the blog post. Below, you can view these assets:
-Squad Promotion – boost the squad members’ individual field upgrade bars towards the next unlock.
-Vehicle Drop – deploy a Quad Bike or a light Boat (depending on terrain) via parachute.
-Rapid Deploy – cut the squad’s spawn time in half for a fixed period of time.
-Supply Drop: deploy a large crate that will heal, resupply and repair friendly units. In addition, friendly units will be able to change kits on the field which we think is an interesting tactical addition to the game.
You can read more at the official post.