Blake Jorgensen has provided a statement in regards to the rising development costs of PS4 games. According to a report by Joystiq on Feb. 28, the CFO at Electronic Arts (the publisher behind the upcoming “Battlefield 4” and “Dragon Age 3”) disclosed that the budget could be increased anywhere from “five to 10 percent.” Even so, he believed that his company can work around the rising costs with “larger revenue streams.” You can check out some screens from “Dragon Age 3,” as well as some pictures of the PS4 accessories and user interfaces, in the slideshow at the top of this article. The comments from Blake Jorgensen can be found below (courtesy of Joystiq):
On any one title, it might be five to 10 percent increases in cost, but the real opportunity comes with the ability to expand what you can do in that title. Overall you might see larger titles or larger costs because of the capability that you can deal with, but we'll also see larger revenue streams, we believe, because of the excitement around some of those big titles.
“Battlefield 4” was recently seen running on the PS4 next-generation system. The sequel is expected to come out in North American sometime in 2014. “Dragon Age 3” was first announced late last year. The role-playing game currently does not have a release time frame announced.
Both “Battlefield 4” and “Dragon Age 3” will be using the Frostbite 2 game engine.
















Comments