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'Battlefield 4': all maps and game modes unveiled (Photos)

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September 27, 2013

As the multiplayer beta and official launch of Battlefield 4 approaches, DICE officially revealed on Friday all of the multiplayer maps and game modes that will come with the game when it launches for the PS4, Xbox One, PS3, Xbox 360 and PC.

All told, Battlefield 4 will come with ten multiplayer maps and seven different game modes. The names of all the maps leaked out online yesterday forcing DICE to confirm the names today. However, it did give a full description of Zavod 311 which was officially unveiled at the Eurogamer Expo.

"Zavod 311 puts players in a Soviet tank factory that dates back to the Cold War era. Long abandoned, Mother Nature has completely taken over the facility and now overgrown trees and bushes cover the compound," DICE wrote on the Battleblog. "Deep within the factory is an active warhead, which players can detonate to send a towering chimney crashing to the ground. Doing this opens up gameplay paths and routes previously not available while closing others, and making the use of ground vehicles extremely difficult in the area. Players will also find munitions depots filled with highly explosive materials spread across the map that they can use to their advantage."

  • Siege of Shanghai
  • Paracel Storm
  • Zavod 311
  • Lancang Dam
  • Flood Zone
  • Rogue Transmission
  • Hainan Resort
  • Dawnbreaker
  • Operation Locker
  • Golmud Railway

The Siege of Shanghai has long been featured in Battlefield 4 promotional materials and will be part of the beta that launches on Oct. 1. Flood Zone lives up to its name though as DICE has confirmed that the entire map can be flooded to turn the map from an urban street battle to an urban boat battle.

Meanwhile, all seven game modes were detailed by DICE in a separate Battleblog post including information on which are limited by the number of players on some consoles and which will support Commander mode. Conquest, Domination, Rush and Team Deathmatch modes return to be joined by the new Obliteration and Defuse gametypes.

Here's the complete details on the seven game modes from DICE.

CONQUEST (Playable in the Battlefield 4 Beta)
vehicle warfare mixed with intense infantry action across land, air and sea
Designed for: 24 players (X360, PS3) / 64 players (Xbox One, PS4, PC)
Commander mode: Optional
Conquest is the quintessential Battlefield mode and includes all-out vehicle warfare across land, air and sea. Engage in dogfights with jets, lay waste to the battlefield with tanks, patrol the rivers in attack boats, and engage in intense infantry combat. With its vast maps and wide array of available vehicles, Conquest truly lets you play your way. THIS is Battlefield!

DOMINATION (Playable in the Battlefield 4 Beta)
Combat type: Fast-paced infantry variant of Conquest
Designed for: 20 players (all platforms)
Commander mode: No
Domination is an intense, infantry only game mode that made its debut in Battlefield 3: Close Quarters. While sharing many of the elements of Conquest (capturing flags, bleeding your enemies’ tickets to zero), Domination is tighter and more focused. You’ll never be far from a flag, which means you’ll be constantly on the move and constantly in the thick of the action.

In contrast to Conquest, capturing flags is much quicker in Domination, and the ticket count is lower than in Conquest. You also lose tickets more slowly if you own a minority of the bases. This means that every kill made in Domination means much more for the outcome of the entire match than it does in Conquest.

OBLITERATION
Combat type: Mad dash in vehicles and on foot to deliver explosives
Designed for: 24 (X360, PS3) 32 (Xbox One, PS4, PC)
Commander mode: Optional
We call this the ”Battlefield Moments Generator”. One of the two new game modes in Battlefield 4, Obliteration is definitely the most explosive! In Obliteration, a bomb spawns at a random location on the map. Both teams must fight to pick up the bomb, drop it off at one of their opponent’s three objectives, arm it, and destroy the objective. Once a bomb has detonated, the next one randomly spawns in a new location and the chaos starts all over. The game lasts until one team has detonated the other team’s three objectives. Obliteration can be devastatingly quick or a harrowing tug of war depending on how good your team is at staying together and delivering the bomb. Like most other game modes, there is usually also a time limit in place to make sure the match does not go on for too long.

DEFUSE
Combat type: Competitive close quarters combat
Designed for: 5 vs. 5 players (all platforms)
Commander mode: No
The other new game mode making its debut in Battlefield 4, Defuse is a highly competitive and lethal. Each player is given a single life per round, every shot fired having the potential to drastically change the outcome. Teams can win by eliminating the enemy squad, or arming and detonating a military objective that they own (similar to the M-COM stations in Rush mode.)

TEAM DEATHMATCH
Combat type: The classic shooter mode, Battlefield 4 style
Designed for: 20 players (all platforms)
Commander mode: No
Few game modes are as instantly recognizable as Team Deathmatch. The setup is deliciously simple: two teams face off in combat, with the first team to reach a preset number of kills emerging victorious. There’s nothing more to it – it’s the perfect game mode for when you’re short on time and crave instant action.

RUSH
Combat type: Fight deep into enemy territory by detonating their M-COM stations
Designed for: 24 players (X360, PS3) 32 players (Xbox One, PS4, PC)
Commander mode: Optional
Another signature Battlefield multiplayer mode, Rush is an asymmetrical struggle between Attackers and Defenders. The goal is for the attacking team to arm and destroy two MCOM stations in each zone of the map. The defending team must stop this from happening before the run out of respawns. If the attacking team is successful, two more MCOM stations are spawned deeper on the map. Rush continues until the attacking team has destroyed all six of their enemies MCOMs, or when the defending team has successfully bled the attacking team’s respawn tickets dry. Often, a game of Rush will take you through a number of different environments, each asking you to reconsider your tactics and your loadout.

SQUAD DEATHMATCH
Combat type: Four squads fight on the ground with limited vehicle support in a race to the top of the leaderboard
Designed for: 20 players (all platforms)
Commander mode: No
In Squad Deathmatch, four squads face off in a battle to the top of the leaderboard. The first squad to reach the preset number of kills in each round is declared the winner. Squad Death Match is a mode that takes the immediate action from Team Deathmatch and doubles the number of participating teams to deliver an intense battle to see who will emerge victorious.

You can follow Scott via Facebook, Twitter, RSS feed or email alerts for all the latest game news and deals as well as the weekly Furious Fourcast podcast/videocast. All game news on Examiner can be followed at the Game On Facebook page and Twitter feed.

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