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'Battlecry' announced by 'Fallout' and 'Elder Scrolls' publisher Bethesda

Bethesda Softworks announced a new game Wednesday that has nothing to do with “The Elder Scrolls,” “Fallout,” “Dishonored” or any of its other franchises. It’s an all new project focused on online battles from the Austin-based BattleCry Studios and it’s appropriately called, “Battlecry.”

'Battlecry' Screenshots and Artwork-slide0
Bethesda Softworks

The trailer released for “Battlecry” does not feature any gameplay and is a CG affair meant to set the tone for the game. It gives the impression of an almost Steampunk setting and the official description seems to fit.

“Step into a bold, expressive world envisioned by Viktor Antonov (Half-Life 2, Dishonored) where gun powder has been banned following a cataclysmic world war at the dawn of the 20th century,” the description reads. “Traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones. Trained and bred for battle they face off for the glory of their nations.”

The game is a free-to-player 32-player online team action game between two factions - the Royal Marines and the Coassacks. Each side can choose from different classes include Archer, Enforcer, Brawler, Duelist and Gadgeteer. The trailer reveals it to be a mix of swords, knives, metal punching, bows and arrows plus a non-gunpowder using gun of some sorts. Executive Producer Rich Vogel explained some of the design philosophies behind the game in a post on the newly launched official site.

“[W]e wanted the greatest elements of single-player action games like Devil May Cry and God of War – stunning animations and exciting, visceral combat – and planned to bring those features to the world of competitive multiplayer games,” Vogel wrote. “We then combined those awesome elements with the rock-solid tenets of competitive design such as the combat loops and time-to-engagement of the best shooters in the world. This combination is ambitious but the challenge has paid off.”

In a separate post on Facebook, the team wrote, “Choose your faction and progress your warrior through the ranks. Each rank unlocks new abilities and effects allowing deep strategic builds for your warrior on every level. Risk life and limb as the powerful Royal Marines or the fearless Cossacks in imaginative WarZones each designed to combine positioning, spacing and verticality to redefine your core combat experience. Fight with transformative melee and ranged weapons that harness iron and energy and eviscerate your opponents with swords that transform into shields, bows that can punch an arrow straight through an armored skull or electrocute your foes with high powered blades crackling with electro-static energy.

A beta is planned for the 2015 on the PC but a release date and platforms beyond that has not been announced yet. Presumably, the game will be released later in 2015 for the PS4, Xbox One and PC.

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