Dax Ginn has further commented on why the upcoming multiplatform video game, “Batman Arkham Knight,” won’t be ported to the PS3, Wii U and Xbox 360. According to a report from Softpedia on March 29, the producer reconfirmed that the Batmobile is the main reason as to why the open-world action-adventure title isn’t coming to the current-generation consoles.
The development team decided to commit to adding the special car to “Batman Arkham Knight” as they wanted to make the vehicle fast and destructive while driving around the new Gotham City setting. As a result, only the PC, PS4 and Xbox One can provide enough power for the studio to fulfill their vision. You can check out a batch of the latest screens from the sequel with the media gallery to the left of this article and the comments from Dax Ginn below:
Once we decided we were going to commit to the Batmobile, all these other technical decisions were made for us. We knew that we had to do it right – the imagination of the experience of driving the Batmobile that people have is that it’s fast, that it’s destructive, it’s kind of a tank in Gotham City, but it’s also highly technical – all of those things can only be done on next-gen.
Rocksteady Studio, the developer of the upcoming title, previously worked on “Batman Arkham Asylum” for the PC, PS3 and Xbox 360. The sequel, “Batman Arkham City,” also came out for the three aforementioned platforms along with the Wii U.
Although “Batman Arkham Knight” is also going to be available on the PC, the sequel will only appear on the PS4 and Xbox One on the console front. The upcoming open-world action-adventure title should be launching later this fall in North America and other regions.