Rocksteady Studios provided new details regarding the graphics and multiplayer elements of the upcoming PS4 and Xbox One video game, “Batman: Arkham Knight.” According to report from Kotaku on March 6, Sefton Hill confirmed that the upcoming next-generation game won’t come with a multiplayer mode.
He explained that the development team is trying to deliver the “best single-player experience” possible instead of adding an online element. You can find some screens from the latest “Batman: Arkham” game in the gallery to the left of the article and his comments below (courtesy of Game Informer and Kotaku):
We want to focus on making the best single-player experience we can. We don’t feel that it needs a multiplayer element.
Multiplayer was added to the series with the release of “Batman: Arkham Origins” last year. Rocksteady Studios did not develop the prequel, however, as it was handled mainly by Warner Bros. Games Montreal. The online elements for the 2013 title were created by Splash Damage.
Rocksteady Studios also talked a little bit the graphics engine for “Batman: Arkham Knight.” The company revealed that they are using a “juiced-up version” of the internal “custom modified Unreal engine.” As a result, it appears that the development team may still be using Unreal Engine 3 instead of the new Unreal Engine 4.
In addition to the PS4 and Xbox One, “Batman: Arkham Knight” is also heading to the PC platform later this year in the North American region.