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‘Assassins Creed Unity,’ ‘BioShock Infinite’ and ‘inFamous: Second Son’ compared

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Nate Fox, the creative director behind the recently-released “inFamous: Second Son,’ has made a comparison between the “inFamous” franchise to the “Assassins Creed” and “BioShock” intellectual properties. According to a report from Softpedia on March 26, the developer described the video game series from Sucker Punch Productions as something that is “as wide open as superhero fiction.”

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He believes that “anybody” can acquire superhero powers no matter of age, gender, time and location. You can find a set of screens from the recently-released PS4 exclusive video game with the media gallery located to the left of this article and his statement below (courtesy of Softpedia and The Official Playstation Magazine):

InFamous is a really broad concept – an everyday person gets powers and decides if they want to use them for good or evil. That could be anybody of any age, any gender, any time, any country. It’s as wide open as superhero fiction.

The setup to the “inFamous” series is similar to “Assassins Creed” and “BioShock.” The upcoming “Assassins Creed Unity” takes place in a different setting when compared to the previous installments. Nate Fox also used “BioShock Infinite” as an example. You can view the rest of his comment below:

Yeah, that’s a great example. Those games have that feeling. Spiritually, like BioShock to BioShock Infinite, there’s not really a lot of overlap in those games but you can tell they’re the same.

“BioShock Infinite” was released in early 2013 for the PC, PS3 and Xbox 360 while “inFamous: Second Son” arrived earlier this month exclusively for the PS4 next-generation system on March 21.

The aforementioned “Assassins Creed Unity” was recently announced by Ubisoft after it was leaked. The sequel, which is only being developed for the PC, PS4 and Xbox One, should be made available later this holiday season in North America and other regions.

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