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‘Assassin’s Creed: Unity’ might be adding new parkour abilities to the franchise

Assassin's Creed: Unity
Assassin's Creed: Unity

The Assassin’s Creed series as always featured its fair share of parkour inspired moves, but it seems that Ubisoft may be further expanding the free-run features in the upcoming Assassin’s Creed:Unity which is expected to release later this year. As reported by Dual Shockers on April 7, professional parkour athlete Jesse La Flair is now claiming that he has collaborated with the developer to help implement new running mechanics within the next Assassin’s Creed game.

Specifically, La Flair has commented that Assassin’s Creed: Unity will introduce the ability to perform a “horizontal wall run.” While the series has always given fans the freedom to scale walls, traditionally movement on them is only done for vertical climbing. The ability to run horizontally across sheer surfaces will introduce an all new acrobatic element to a franchise that already known for its fluid animations.

Assassin’s Creed: Unity is scheduled to release this year only on Xbox One and PS4. Based off of early screens, which depicted scenes of guillotines and crowded Paris streets, it seems that the game will take place during the French Revolution.