Even great games have their annoying parts. In the “Legend of Zelda” series, the fun moments thankfully outweigh the hair-pulling ones. Nothing is worse than being stuck in an annoying or time wasting part of the main quests.
Temple of the Ocean King in “Phantom Hourglass”
What makes it really awful is Link has to kept going back to it. You need to complete the same floors again and again, plus new ones. Don’t forget this whole ordeal is timed too. About half way through, you have the option of saving your place within the temple. But, if you don’t have a lot of sand in the hourglass when it saves, you need to go back and get a faster time. If that wasn’t enough, the temple is swarming with Phantoms you can’t defeat until the end of the game.
Spirit Flute in “Spirit Tracks”
Learning some of the songs on the Spirit Flute is an exercise in patience. It would be easy if you just used the stylus or the buttons to play them, but you don’t. While blowing into the microphone, you must move the flute with the stylus. The most annoying part was Embrose’s Fire Sanctuary song. No matter how much I huffed and puffed, it took quite a few tries to get it right.
Triforce Charts in “Wind Waker”
This quest is more long and repetitive then hard. Link needs to find the Triforce pieces, but their charts aren’t readable. That’s where our old friend Tingle comes in, ready to part Link with his rupees. Not only do you spend an awful lot of time finding the charts, Tingle charges way too much to decipher them. Then you have run around following the maps to get the pieces. It seems to take forever.
Any companion mission
When Link is saddled with a partner, it can get downright annoying. There’s Medli in “Wind Waker”, who helps Link in the Earth Temple. It’s especially problematic if she gets captured and you have to backtrack to find her. In “Spirit Tracks”, you need to switch to Zelda fairly often. It’s not too bad, unless she gets scared. Even when possessing a Phantom, she shrieks and jumps around when she sees a rat. It doesn’t matter if you need her to to help Link, she will stop and scream until the rats are dead.
Any sneaking around mission
In “Ocarina of Time”, Link has to sneak into the castle. In “Spirit Tracks”, Link has to sneak out of the castle with Zelda. The most time consuming stealth quest is in “Wind Waker”, when Link not only has to get into the Forsaken Fortress, he has to try to stay hidden while inside. It takes lots of time and gets frustrating when you’re caught and must start over again.