TNNS is priced at $1.99 in Google Play; it is normally priced at $1.99 at the Amazon Appstore. As we've noted before, there are sometimes differences in pricing and availability between the two marketplaces.
TNNS is described as follows:
TNNS (pronounced “Tennis”) is a game about bouncing and bending balls. It’s a game about keeping your eyes on balls.
Sometimes there are a lot of balls. Too bad you only have two eyes.
Your psychic paddle zips to your finger. Wiggle to bend ball paths once (or twice) to make tricky shots in two hot modes.
TNNS For One: It’s you and a never-ending sequence of progressively trickier levels. Collect star coins; smash star boxes to proceed. Survive as long as you can. Spend money to buy power-ups to boost your scores. Brag to your friends on Facebook or Game Center.
TNNS For Two: If you play TNNS with a friend, they might become your best friend . . . or your worst enemy. Bring the skills you’ve sharpened in single-player to a multi-ball challenge. Bend and swerve. Stage crazy fake-outs. Sink epic shots. Scream when you win; scream when you lose.
"TNNS is a wild arcade game from Action Button Entertainment and Rabbx that plays like a cross between Breakout and Pong, only about a billion times better (rough estimate)." JohnB @ CasualGameplay TM.
"This is a game for people who don’t mind their fun coming with a little agony, and more than a rage quit or two, and it’s for people who are willing to try, try again." Paula DuPont @ Appstorm
You will never see the whole game: Each trip into the single-player endless mode of TNNS sees you through a path of levels randomly selected from over 500 hand-crafted layouts. The probability of your seeing everything in this game is about as high as the probability of your climbing Mount Everest with one hand tied behind your back. And: spoiler alert -- some of the harder layouts are just plain weird.
That’s right -- Hand-Crafted: The levels aren’t random arrangements; they’re premeditated first-degree obstacle gauntlets designed to always surprise you. Some blocks you break; some blocks you bump; some blocks stay put. Black holes teleport your balls. Sometimes, everything is spinning. And sometimes, it's a chaos freak-out. TNNS is like a pinball machine married a jazz band and had a million weird babies.
Your Android Device is now a portable party: Anywhere you bring your tablet or phone is a place where people are going to like you unconditionally. Experience the shrieking joy of Party Mode -- where players compete for goals . . . or for stars. Or for both! It’s your party: just keep your eyes on the balls. Bend; be tricky. Out-think your opponent. One thing you won’t have to think about is Having Fun: we’ve already done that thinking for you.
Power up, get down: Spend the stars you’ve earned in single-player or multiplayer to buy power-ups at the in-game shop. Make your paddle bigger. Double the coins you’ll earn. Start your next game with an extra ball (or three). Equip boosters to three slots that you can activate when you want: pop a multi-ball to triple your fun, or launch a fireball to tear a stage apart -- if you can control its awesome power.
Customize: Maybe you’d prefer the background look like a football field. Maybe you want the ball to look like a basketball. We like you, so we want you to be happy. Head to the customize shop and go nuts.
Play how you want: It’s your Android device. So play how you want. TNNS is a landmark first* in app Design: the game does not rotate as you rotate your device. The scoreboard, however, does. Play right handed -- or left-handed. Play with the screen held upright and the paddle at the bottom. Or play with the paddle at the top, if you’re feeling feisty. (*Note: Statistic refers only to the 148 apps we have evaluated out of millions available.)
Developed by Action Button Entertainment, LLC; Produced by Rabbx Inc.
Need help? Please visit: http://support.tnns.rabbx.com/
TNNS has a 4.2-star rating in Google Play; it has a 2.9-star rating in the Amazon Appstore.
That is a huge difference between the marketplaces. The reason for the much lower reason in the Amazon Appstore appears to be permissions paranoia. We'd give it a shot, based on the Google Play rating, which includes nearly 200 reviews.
There is also a version in the iOS App Store. There it is priced at $1.99, but with a number of in-app purchases. It is rated at 4.5-stars overall.
We continue to be disappointed with the FAOTD program. It began promisingly enough, with Angry Birds Rio, but we've gotten tired of the endless games or niche apps, and especially apps which have no uptake in Google Play, and seem to be FAOTD as a desperation move by the developer.
We'd like to see free versions of say, Office-compatible software or useful utilities such as CalenGoo instead of niche apps or endless games (we just assume every day that it's going to be a game; it's gotten that bad).
Amazon.com opened up the Appstore despite a lawsuit by Apple, which has previously trademarked the term "App Store." Microsoft has filed an appeal against that trademark, saying the term is too generic. Amazon.com has responded to the lawsuit in the same manner.
Apple has already lost a portion of that lawsuit, which said Amazon.com had participated in "false advertising."