All you need to know about the Playstation 4 press conference (Photos)

Innovation and a developer friendly-centric attitude is the meat of today's Playstation 4 presentation streamed straight out of New York just moments ago. Surely you're being bombarded by all things PS4 already, so here's a quick and convenient lowdown to let you in on all of the key points of the presentation.

  • The Reveal: Right out of the gate we're told by Mark Cerny what to expect in terms of processing power, RAM data storage, HDD, and GPU capabilities. This is the way to begin a press conference. Here's what we know:
  • Brief Specs: For now all that has been released is details on a "supercharged PC architecture," X86 CPU, "enhanced" PC GPU, 8 GB unified memory (RAM), and local storage HDD. Not much, but at least it's something and worth some speculation in the meantime.
  • Connectivity: The Playstation 4 will allow gamers to connect to the Playstation World and network through smart phones/tablets, web pages, and Playstation mobile devices via specified applications, ensuring that the Playstation 4 living room gaming experience is with you 100% of the time.
  • Developer Support: Before getting into the sheer multitude of developer appearances and reveals, the announcer showed the audience a brief still image collage of third party developers who we can expect support from in the future including Capcom, Konami, Platinum Games, Activision, and more.
  • Games: Revealed tonight were some truly spectacular marvels including the much anticipated and thought to be next gen title by Ubisoft, "Watch Dogs", an untitled Square Enix project, "Deep Down (working title)" by Capcom, a whimsical tech demo/future project by Media Molecule, "Diablo III", "Knack", "Killzone Shadow Fall", "Driveclub," and even exclusive footage of Bungie's upcoming "Destiny".
  • Release Window: We're looking at a holiday 2013 release which could turn the tides of the next generation console race considering Sony's early start out of the gate just behind the Wii U and just before the much speculated Xbox Durango.
  • Consumer Integration: Sony's taking all the right steps in the direction of social networking. What we were shown briefly of the new console's "timeline" take on gamer interaction was streamlined and fluid and will support socialnetworking sites such as Facebook and Ustream.
  • Sharing: Speaking of Ustream, sharing is now a fully embraced and highly sought after virtue with the Playstation 4. Gamers will now be able to stream live games to an audience and will even have the ability to pause games and allow their friends from halfway across the country pick up where they left off, drop them a healing potion for support, or just sit back and spectate via live chat. The possibilities are intriguing, to say the least.

The lineup of games and support was impressive and certainly a step in the right direction. No word just yet on what will be a launch title for the console's release later this year, but you'd be a fool to say Sony didn't think this next generation through to the fullest of their extent.

For more PS4 news in the future as it emerges, upcoming titles such as "Watch Dogs", video game reviews, and more be sure to subscribe to Dalton on Examiner. Also, if you'd like to watch the reruns of the live streams themselves, just follow the links below.

Gametrailers live stream

Kotaku live stream

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Dalton Garrett loves writing! But that’s a given, isn’t it? He joined Examiner with tons of ideas, tons of ambition, and, well… one major reason. More than anything, or perhaps even anyone, Dalton the Writer is in desperate need of exposure. ...

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