“Total War: Rome II” has launched its 3rd update bringing over 140 fixes and improvements to the game. Going live Tuesday, Oct. 1 the update includes technical, gameplay, balancing and usability improvements. The Creative Assembly continues to bring updates to the latest installment in the “Total War” franchise.
The third update will improve the Campaign performance on some hardware configurations, fixes for UI flickering in SLI setups, and will significantly speed-boost the multiplayer campaign. Changes to gameplay include tweaks to the Victory Point system. The biggest alteration to Victory Points is how they are used in battle. This change is explained by the Creative Assembly as, “For example, when the player is attacked while occupying a minor settlement (though not a provincial capital), a new Sally Forth button is available on the pre-battle panel, which enables the player’s army to fight the attackers in an open field battle without victory points.”
Another update us on its way and Patch 4 will hit the public beta soon. The fourth update will bring more technical optimizations and improvements to gameplay, balance and usability. For more information on “Total War: Rome II”’s 3rd update check out the full patch notes here.